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Using serious games to address air quality as an environmental health problem


In Utah, air quality is a chronic concern for much of the state. Poor air quality contributes to health problems and reduces life expectancy, and the geography of air quality reinforces these as social and environmental justice issues. Choosing among a range of solutions is complicated by strong values, vested interests, and unequal burdens, raising the stakes for policymakers and community members.

Serious games are used to facilitate exploration of value-laden decisions and support stakeholder learning. Serious games encourage players to consider alternative paths and trial innovative approaches without threats of real consequences. In this way, players can safely and collectively confront mental models of different solutions, building capacity to negotiate complex social problems and minimizing social barriers to action.

Our team will develop a research-informed serious game to support collective learning in diverse communities. Players work to reduce emissions while avoiding stress on local economies and community health. Instead of focusing strictly on technological solutions, this game will emphasize social challenges to achieving clean air goals, especially those tied to community values. We will use a framework that assesses conditions required to promote individual-scale cognitive and relational learning and to connect this to behavioural change. This project addresses strategic goals by engaging communities through play to improve health and quality of life.

Collaborators

Ben Davies
College of Social and Behavioral Science
Anthropology
Project Owner

Kathryn Davies
College of Social and Behavioral Science
Geography

Jeff Rose
College of Health
Health-Kinesiology-Recreation

DANYA RUMORE
S.J. Quinney College of Law
College of Law

Project Info

Funded Project Amount
$15K

Keywords
air quality, serious games, environmental health, collective learning, community health, social justice, situation assessment.

Project Status
Funded 2020
Last Updated: 1/23/20